# BloodExplosionSubType

For `EntityType.EFFECT` (1000), `EffectVariant.BLOOD_EXPLOSION` (2).

| Enumerator                    | Value | Description |
| ----------------------------- | ----- | ----------- |
| MEDIUM\_WITH\_LEFTOVER\_BLOOD | 0     |             |
| SMALL                         | 1     |             |
| MEDIUM                        | 2     |             |
| LARGE                         | 3     |             |
| GIANT                         | 4     |             |
| SWIRL                         | 5     |             |
