CustomCallback
POST_TSIL_LOAD
"POST_TSIL_LOAD"
POST_AMBUSH_STARTED
"POST_AMBUSH_STARTED"
POST_AMBUSH_FINISHED
"POST_AMBUSH_FINISHED"
POST_ROOM_CLEAR_CHANGED
"POST_ROOM_CLEAR_CHANGED"
POST_BOMB_EXPLODED
"POST_BOMB_EXPLODED"
POST_BOMB_INIT_LATE
"POST_BOMB_INIT_LATE"
POST_COLLECTIBLE_EMPTY
"POST_COLLECTIBLE_EMPTY"
POST_COLLECTIBLE_INIT_FIRST
"POST_COLLECTIBLE_INIT_FIRST"
POST_EFFECT_INIT_LATE
"POST_EFFECT_INIT_LATE"
POST_EFFECT_STATE_CHANGED
"POST_EFFECT_STATE_CHANGED"
POST_FAMILIAR_INIT_LATE
"POST_FAMILIAR_INIT_LATE"
POST_FAMILIAR_STATE_CHANGED
"POST_FAMILIAR_STATE_CHANGED"
POST_GREED_MODE_WAVE
"POST_GREED_MODE_WAVE"
ENTITY_TAKE_DMG_FILTER
"ENTITY_TAKE_DMG_FILTER"
POST_NPC_DEATH_FILTER
"POST_NPC_DEATH_FILTER"
POST_NPC_INIT_FILTER
"POST_NPC_INIT_FILTER"
POST_NPC_RENDER_FILTER
"POST_NPC_RENDER_FILTER"
POST_NPC_UPDATE_FILTER
"POST_NPC_UPDATE_FILTER"
PRE_NPC_COLLISION_FILTER
"PRE_NPC_COLLISION_FILTER"
PRE_NPC_UPDATE_FILTER
"PRE_NPC_UPDATE_FILTER"
POST_PICKUP_INIT_LATE
"POST_PICKUP_INIT_LATE"
POST_PICKUP_COLLECT
"POST_PICKUP_COLLECT"
POST_PICKUP_INIT_FIRST
"POST_PICKUP_INIT_FIRST"
POST_PICKUP_STATE_CHANGED
"POST_PICKUP_STATE_CHANGED"
PRE_GET_PEDESTAL
"PRE_GET_PEDESTAL"
POST_PROJECTILE_INIT_LATE
"POST_PROJECTILE_INIT_LATE"
POST_LASER_INIT_LATE
"POST_LASER_INIT_LATE"
POST_KNIFE_INIT_LATE
"POST_KNIFE_INIT_LATE"
POST_NPC_INIT_LATE
"POST_NPC_INIT_LATE"
POST_NPC_STATE_CHANGED
"POST_NPC_STATE_CHANGED"
POST_SLOT_INIT
"POST_SLOT_INIT"
POST_SLOT_UPDATE
"POST_SLOT_UPDATE"
POST_SLOT_RENDER
"POST_SLOT_RENDER"
POST_SLOT_PRIZE
"POST_SLOT_PRIZE"
POST_SLOT_ANIMATION_CHANGED
"POST_SLOT_ANIMATION_CHANGED"
POST_SLOT_DESTROYED
"POST_SLOT_DESTROYED"
PRE_SLOT_COLLISION
"PRE_SLOT_COLLISION"
POST_TEAR_INIT_LATE
"POST_TEAR_INIT_LATE"
POST_TEAR_INIT_VERY_LATE
"POST_TEAR_INIT_VERY_LATE"
PRE_ITEM_PICKUP
"PRE_ITEM_PICKUP"
POST_ITEM_PICKUP
"POST_ITEM_PICKUP"
POST_PLAYER_COLLECTIBLE_ADDED
"POST_PLAYER_COLLECTIBLE_ADDED"
POST_PLAYER_COLLECTIBLE_REMOVED
"POST_PLAYER_COLLECTIBLE_REMOVED"
POST_PLAYER_GULPED_TRINKET_ADDED
"POST_PLAYER_GULPED_TRINKET_ADDED"
POST_PLAYER_GULPED_TRINKET_REMOVED
"POST_PLAYER_GULPED_TRINKET_REMOVED"
POST_ESAU_JR
"POST_ESAU_JR"
POST_FIRST_ESAU_JR
"POST_FIRST_ESAU_JR"
POST_FLIP
"POST_FLIP"
POST_FIRST_FLIP
"POST_FIRST_FLIP"
POST_PLAYER_HEALTH_CHANGED
"POST_PLAYER_HEALTH_CHANGED"
POST_PLAYER_TYPE_CHANGED
"POST_PLAYER_TYPE_CHANGED"
POST_PLAYER_INIT_FIRST
"POST_PLAYER_INIT_FIRST"
POST_PLAYER_INIT_LATE
"POST_PLAYER_INIT_LATE"
POST_BONE_SWING
"POST_BONE_SWING"
POST_HOLY_MANTLE_REMOVED
"POST_HOLY_MANTLE_REMOVED"
POST_PLAYER_FATAL_DAMAGE
"POST_PLAYER_FATAL_DAMAGE"
POST_PURCHASE
"POST_PURCHASE"
POST_SACRIFICE
"POST_SACRIFICE"
POST_TRANSFORMATION_GAINED
"POST_TRANSFORMATION_GAINED"
POST_TRANSFORMATION_LOST
"POST_TRANSFORMATION_LOST"
POST_ITEM_DISCHARGE
"POST_ITEM_DISCHARGE"
PRE_BERSERK_DEATH
"PRE_BERSERK_DEATH"
POST_GRID_ENTITY_INIT
"POST_GRID_ENTITY_INIT"
POST_GRID_ENTITY_UPDATE
"POST_GRID_ENTITY_UPDATE"
POST_GRID_ENTITY_RENDER
"POST_GRID_ENTITY_RENDER"
POST_GRID_COLLISION
"POST_GRID_COLLISION"
POST_GRID_ENTITY_STATE_CHANGED
"POST_GRID_ENTITY_STATE_CHANGED"
POST_GRID_ENTITY_BROKEN
"POST_GRID_ENTITY_BROKEN"
POST_GRID_ENTITY_REMOVED
"POST_GRID_ENTITY_REMOVED"
POST_DOOR_UPDATE
"POST_DOOR_UPDATE"
POST_DOOR_RENDER
"POST_DOOR_RENDER"
POST_PIT_UPDATE
"POST_PIT_UPDATE"
POST_PIT_RENDER
"POST_PIT_RENDER"
POST_POOP_UPDATE
"POST_POOP_UPDATE"
POST_POOP_RENDER
"POST_POOP_RENDER"
POST_PRESSURE_PLATE_UPDATE
"POST_PRESSURE_PLATE_UPDATE"
POST_PRESSURE_PLATE_RENDER
"POST_PRESSURE_PLATE_RENDER"
POST_ROCK_UPDATE
"POST_ROCK_UPDATE"
POST_ROCK_RENDER
"POST_ROCK_RENDER"
POST_SPIKES_UPDATE
"POST_SPIKES_UPDATE"
POST_SPIKES_RENDER
"POST_SPIKES_RENDER"
POST_TNT_UPDATE
"POST_TNT_UPDATE"
POST_TNT_RENDER
"POST_TNT_RENDER"
POST_DICE_ROOM_ACTIVATED
"POST_DICE_ROOM_ACTIVATED"
POST_GAME_STARTED_REORDERED
"POST_GAME_STARTED_REORDERED"
POST_GAME_STARTED_REORDERED_LAST
"POST_GAME_STARTED_REORDERED_LAST"
POST_NEW_LEVEL_REORDERED
"POST_NEW_LEVEL_REORDERED"
POST_NEW_ROOM_REORDERED
"POST_NEW_ROOM_REORDERED"
POST_PEFFECT_UPDATE_REORDERED
"POST_PEFFECT_UPDATE_REORDERED"
POST_PLAYER_RENDER_REORDERED
"POST_PLAYER_RENDER_REORDERED"
POST_PLAYER_UPDATE_REORDERED
"POST_PLAYER_UPDATE_REORDERED"
POST_NEW_ROOM_EARLY
"POST_NEW_ROOM_EARLY"
PRE_NEW_LEVEL
"PRE_NEW_LEVEL"
Last updated