UI

Overview

Functions

GetHeartRowLength()

integer GetHeartRowLength(EntityPlayerarrow-up-right player)

Returns how many hearts that are being displayed in a row. If the player has more than 6 hearts, then this function will return 6 due to the hearts wrapping into rows.

GetScreenBottomCenterPosition()

Vectorarrow-up-right GetScreenBottomCenterPosition()

GetScreenBottomLeftPosition()

Vectorarrow-up-right GetScreenBottomLeftPosition()

GetScreenBottomRightPosition()

Vectorarrow-up-right GetScreenBottomRightPosition()

GetScreenCenterPosition()

Vectorarrow-up-right GetScreenCenterPosition()

GetScreenTopCenterPosition()

Vectorarrow-up-right GetScreenTopCenterPosition()

GetScreenTopLeftPos()

Vectorarrow-up-right GetScreenTopLeftPos()

GetScreenTopRightPos()

Vectorarrow-up-right GetScreenTopRightPos()

GetVisibleHearts()

integer GetVisibleHearts(EntityPlayerarrow-up-right player)

Returns how many hearts that are being displayed on the provided player's UI

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