ItemPool
Overview
Return Value
Function
boolean
IsCollectibleInItemPool(CollectibleType
collectibleType, ItemPoolType
itemPoolType)
Functions
IsCollectibleInItemPool()
boolean IsCollectibleInItemPool(
CollectibleType
collectibleType,
ItemPoolType
itemPoolType)
Helper function to see if the given collectible is still present in the given item pool. If the collectible is non-offensive, any Tainted Losts will be temporarily changed to Isaac and then changed back. (This is because Tainted Lost is not able to retrieve non-offensive collectibles from item pools). Under the hood, this function works by using the ItemPool.AddRoomBlacklist method to blacklist every collectible except for the one provided.
Last updated